ROMANVM HISTORIVM: A Roman History Mafia Game Thread

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Poyser

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We're veering into setup spec territory here, but just to answer your question:

-To round out the role if scum each have multiple powers
-To help them identify/target high-profile town players
-To help them sniff out the SK

Given that it's a character cop and not a role cop, would it really help scum in terms of recruiting in any way not essentially already covered by the above?

I didn't think much of there being a census. Has that more recently become an omen?
Er the point of the character cop is they can probably only recruit a certain character

census tends to (not always) be in the game when the split is unusual or has the potential to change or at least that’s how it should be used lol. I don’t mind it being in the game as a red herring but it’s a good way to hint that something is up
 

Marty McFourth

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I don’t think alco tends to get away with a lot, he’s Lynched fairly often. I think he’d try and pretend he’s at least got some kind of independent thought of his own. It’s not really a strong read or anything it’s just what my gut tells me.

Fair.

Like I said, I'm way more confident on Ace, I swear he literally looks like a carbon copy of your hosted game lmao
 

RetepAdam.

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Er the point of the character cop is they can probably only recruit a certain character

census tends to (not always) be in the game when the split is unusual or has the potential to change or at least that’s how it should be used lol. I don’t mind it being in the game as a red herring but it’s a good way to hint that something is up

HcbQIlL.gif


Well, that's a pain in the ass.

Maybe I'll WOAT it up for 90% of the game and then get recruited to the scum team for the win like in Night in the Woods Mafia. :rollins
 
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Poyser

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1. CraigPelton
2. Mitch
3. Blaine

5. Flay
6. Alco
7. Doddsy

8. Ace
9. Lethal
10. Tweet
11. Showtime

12. Odo
13. Retepadam
14. Wang Chung
15. T-Pein
16. The Fourth Wall
17. Miss Bliss

I think this is probably about where I’m at now
 

Odo

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To whoever the protective role is, just remember that if the serial killer has a clue, they’re gonna kill the towniest looking player they think they can get away with
 

Poyser

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I can’t for the life of me think of what evans was trying to achieve with the junk stuff lol
 

RetepAdam.

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To whoever the protective role is, just remember that if the serial killer has a clue, they’re gonna kill the towniest looking player they think they can get away with

:cena5:

I'm playing Chessmaster 3000 in my brain right now trying to figure out what your alignment could possibly be that would motivate you to hit send on this post.
 

RetepAdam.

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To whoever the vigilante role is, just remember that if you hit scum, they lose a player, but if you hit town, we lose a player.
 
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Odo

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:cena5:

I'm playing Chessmaster 3000 in my brain right now trying to figure out what your alignment could possibly be that would motivate you to hit send on this post.

I don’t understand your confusion

I’m saying If the serial killer has a clue, they’re not going to be killing any of the scum suspects
 

Showtime

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:cena5:

I'm playing Chessmaster 3000 in my brain right now trying to figure out what your alignment could possibly be that would motivate you to hit send on this post.

protective role actions arent what they used to be in terms of almost ever protecting the people they should


you got people protecting people that never nor ever will get shot and it never makes any sense
 

RetepAdam.

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peopledie.jpg


There are a lot of ways to phrase what he was theoretically trying to get across. He picked an odd one.