Romance of the Three Kingdoms
Winners: Kingdom of Wu & The Han Dynasty
Awards
MVP - Magic
Singlehandedly turned the tide against mafia when he repped back in, stops the game from being a routine curbstomp. Wound up losing but more due to the unique nature of the game than his own performance.
HM - Poyser
After the death of Tweet, mostly plowed a lone furrow for the mafia team. Put lots of effort in, but would be the first to admit wasn't quite decisive enough to seize victory when it was available. However, made the game a contest even when the walls were closing in.
HM - Smark
Played his assigned role about as well as he could. Was obvious 'town' without ever really being active or in the crosshairs of the mafia team.
Recap
This was a very experimental game, with two fully fledged but somewhat opposing town factions, and in truth, I had no idea how it was going to play out in real time. However, I'm 95% pleased with the final result, as folk were able to play mafia and ignore the trickery and still be functional, but the extra complexity definitely added to the game and played a part. Activity was feast and famine as ever, with about half the game really putting effort in, and the other half skating by - probably my fault for making such a big game in the first place.
Aside from some balancing hiccups (I thought I'd made the sensor weak enough, but I was wrong), the game went smoothly, and having 4 different factions with a chance to win in endgame is a fairly solid endorsement of the overall setup. Thanks to everybody for playing!