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Metal Gear
[Nintendo Entertainment System]
[Nintendo Entertainment System]
Original Console: Nintendo Famicom / Nintendo Entertainment System
Original Release Date: December 22, 1987
Developer: Konami
Plot: News is leaked of a nation state, Outer Heaven, procuring nuclear capabilities. It is revealed they developed a top secret weapon named Metal Gear. U.S. Special Forces FOXHOUND member Grey Fox infiltrates Outer Heaven and subsequently disappears. A rookie by the name of Solid Snake is sent to infiltrate the country by his commander, Big Boss, with a mission to rescue Grey Fox, as well as destroy Metal Gear if possible. 7/10
Gameplay: Boy, I have to admit, this game is a grade-A awful port of the original MSX Metal Gear. For starters, series creator Hideo Kojima had zero involvement with the game, and he has publicly disowned it. Secondly, the port was made in three months by a team that had nothing to do with the MSX game, leading to many bugs and glitches. Finally Konami told the team to specifically make it as different from the original game as much as possible while maintaining the same base story; resulting in a jumbled mess of random enemy placement, disjointed set pieces, and other unfortunate problems that make the game worse than the original.
Let's begin with enemies. For the most part, they're plain awful. The way they're placed is intended for you to get caught constantly and get into a battle unless you are 100% perfect on everything, including Snake's movements. Just like in the MSX version, soldiers and dogs in Metal Gear are easy to kill, but just as easily are capable of killing you when you are a lower level (leveling up requires rescuing hostages, like in MSX MG), perhaps even more so considering their placement. There's also the elephant in the room; Metal Gear isn't in Metal Gear. Instead of the Metal Gear, you face the "Supercomputer", which makes the whole experience up to that point deflated.
Addressing the set pieces, it's very weird. The original MSX version begins with a branched path in a warehouse that, while semi-linear, allowed you to go whichever direction you wanted at your own pace. The NES Metal Gear, on the other hand, is strickly linear and set in a jungle, with false branching paths for little to no reason other than to serve as a minor distraction and obstacle to overcome. There's few places to actually explore and some paths just put you back onto the same screen, but in a different location. Once you get past the Jungle bit, it becomes a bit more open, but that opening segment should leave a very bad taste in anyone who's played the MSX version and then this one immediately afterwards. It's incredibly jarring. Do expect to see the Jungle several times as well, as when you die, you are sent back to the beginning of the game until you finally gain a rank (luckily you get to keep the equipment you've gained up to that point when you die).
We then get to the biggest problem with Metal Gear. Glitches and mistranslation galore. Due to the rushed job that was placed on the team in making this port, there was no time to fine-tune several things about the game, making it somewhat unpolished, and the biggest offender has to be the translation from Japanese to English. There's shit like the oh so famous, "I feel asleep!" and "Contact missing our 'Gray Fox'." sprinkled about for extra fun. Overall, the Metal Gear on NES is considered a classic by many, but coming back to play it just generally isn't that fun and isn't as much of a wholesome experience as the MSX version. 5/10
Visuals: The visuals aren't anything too special, if we're being honest. It's a lot of grey and brown palettes that, while works for the jungle, gets more muddied into gray as the game goes on. Snake is a little more colorful than in the MSX version, and other than that, everything else looks nearly the same. Honestly, I don't have much there to really talk about in regards to this. It's fairly forgetful. 6/10
Audio: The music in the NES version of Metal Gear isn't actually that bad. For the most part, it's a slight re-hash of the original but with a few new songs mixed in here and there. While the original songs are remixed slightly, they're still pretty good and the new songs are actually cool. I'm more partial to MSX and "Theme of Tara" but "Jungle Theme" works just as well here as a pulse-pounding tense sneaking song. As for sound effects, largely, they're of equal quality compared to the MSX version, so there's little to go by there. While I love the original's soundtrack, NES Metal Gear still has some quality. 7/10
TL/DR Summary: Good God. When going from the MSX version the NES version, it's a stark contrast in quality and in general fun, to the original Metal Gear. It's a classic, yes, but unlike Simon's Quest, there is little reason to actually own it other than to say, "I own the NES version of Metal Gear!" At most it should be $15~ if even that. If you've never played the original game, I'm sure you'll have a higher opinion of this than I did.
Final Grade: 6/10
Next Monday's Review:
"The Metal Gear Game That Isn't."
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