I think word count is unnecessary. If a RP is too long or too short, then the quality will suffer, and the RPer will lose. Simple as that. Length only becomes issue when it affects quality.
I'm not really sure why you keep harping on the point system, Andy. The staff isn't comfortable with it, so it isn't going to be implemented, period. Continuing belaboring the point only makes those involved in the argument look whiny and selfish.
I'd be favor in a rule revamp just to clarify basic things and help out newcomers.
Finally, I'd really like the locker room/more detailed character bios, especially if the user has access/the ability to edit their own bio. It really helps character development and allows one to make sure the writers really convey their character.
That's just my two cents haha.
Protest is the only way to make changes, my breh. Oh, so the staff's general opinion over things is now more important than the roleplayers? Without the roleplayers, the fed is dead. I say do as we did in the PWA: open up a poll regarding the matter and incorporate the pros and cons.
Andy, you can't say you guys didn't screw people over a LITTLE bit with Relativity at times. It was hard to know how much opponent-talk you actually wanted. It seemed to never be enough unless the person talked about NOTHING BUT their match/feud. Ditto Environment, where I literally had the crowd reacting every two seconds in a promo and it still wasn't enough.
And Word Count...KILL WITH FIRE!!!!! *stabs wildly*
Pete, 250 words? Really? Why was that so hard? Almost every single roleplay I posted was a thousand words or more. Hell, I got to the first word count point within minutes every time I was typing up a new one.
It was never hard to know how much I wanted, because I always gave everyone a good score with relativity. The thing with you is the you went crazy with your characters. Sometimes you wrote roleplays that had nothing to do with anything PWA-related. For example, you wrote a roleplay about Barry Jones going to a bar and trying to pick up a chick. He mentioned his match in one or two lines. You mentioned the environment in one or two lines and nothing more. All of your focus would always be on dialogue, regardless as to whether or not it was actually relevant. And you wonder why you always had rating problems with Nick and I. Everyone else usually got full points on both the environment and relativity. Hell, I usually gave you a good scores most of the time. I'd say that about 20-30% of the time, maybe a little bit more, you would write roleplays in the aforementioned manner.
Those roleplays are just jank, yo.