I suppose it depends on how badly you need that benefit. if there is a strong case on you and likely to be lynched then you claim it, but you're just buying a bit of extra time imo because if there's another strong protection claim there's a good chance they will start hinting at it/push you hard depending on the player or if there's 2 weaker ones it just takes one to claim and the other will start hinting at it.
what do you think happened here, based off the above reasoning? I think we can safely assume there will be more than 1 protection role in virtually any game, let alone a 22 player smark game, don’t you think?