- Joined
- Apr 17, 2019
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Welcome to Mafia!
Ground Rules for this game
The setup of this game will therefore have 6 Town members and 2 Mafia members.
Here is a Vanilla Townie's role PM:
And here is a Mafia Goon's role PM:
DO NOT POST YET! Role PMs are being sent out NOW.
Ground Rules for this game
- Have fun and stay calm. I'm trying to create a Mafia game without any of the toxicity you may have heard about, so I expect players to follow the same. Insulting your fellow players is not a good thing.
- Anything game-related goes in this thread (or in communications with the host). Do not discuss anything game-related outside the game, for any reason.
- You must not directly quote or screenshot your role PM. You must not directly use the wording in your role PM.
- Remain active. The length of Day phase in this game will be 48 hours. However, I expect Day 1 will be longer. The length of Night phase willbp be 24 hours.
- There is no posting during Night phase in this game.
- After you are dead, you may not interact with the game in any way, including by likes/reactions. You will be given a dead people's chat. Do not share this chat with anyone.
- Do not attempt to break the game, or to solve by means not intended by the host.
What is Mafia? Basic Rules
This game will use the semi-open "NewD3" setup. For more detailed information on this setup, see here, but I will try to explain.
Before the game begins, I will use random dice rolls to decide one row 1-3 and one column A-C from the table below. These will be used to determine three of the roles involved in the game: 2 Town roles and 1 Mafia role. 1 of the other roles will be a Mafia Goon. The other five will be Vanilla Townies.
A quick explanation of what those roles do.
Help
I am willing to answer any hypothetical regarding the mechanics of this game. I will not explicitly identify members' alignment unless that is your role, but I will provide a few nudges on certain subtleties of the game.
- Put simply, Mafia is a game where an uninformed majority (called the Town) try to identify and vote out an informed minority (called the Mafia). This means the Mafia know who else is Mafia, but the Town don't know who else is Town. The Mafia is trying to stop Town from voting them out by killing members of the Town.
- There are two basic phases: Day and Night. After a Night finishes, the next Day begins, and so on until the end.
- Day is when the discussion happens. Everyone gets together in the thread, and has some time to debate, and vote who they think is Mafia. if someone reaches a majority of the vote, they are eliminated and become dead (this is traditionally called the "lynch", but some communities dislike this term due to its racial history, honestly it's whatever to me if you want to use it or not).
- During Night, no discussion happens in the thread. Mafia will choose between them a player to kill. The chosen player will die on that Night. IMPORTANT NOTE for those familiar with Mafia: this means there is no Night posting in this edition.
- Some players have special roles, which allow them to perform a certain action, usually at Night.
- Players' true identities will be revealed after they die.
- Mafia will have a separate chat that they can use at any time, even at night.
This game will use the semi-open "NewD3" setup. For more detailed information on this setup, see here, but I will try to explain.
Before the game begins, I will use random dice rolls to decide one row 1-3 and one column A-C from the table below. These will be used to determine three of the roles involved in the game: 2 Town roles and 1 Mafia role. 1 of the other roles will be a Mafia Goon. The other five will be Vanilla Townies.
Column A Roleblocker | Column B Role Cop | Column C Goon | |
Row 1 | Cop Doctor | Tracker Friendly Neighbour | Cop Vanilla Townie |
Row 2 | Jailkeeper Tracker | Jailkeeper Friendly Neighbour | Jailkeeper Vanilla Townie |
Row 3 | Mason Mason | Tracker Doctor | Mason Mason |
A quick explanation of what those roles do.
- Vanilla Townie - A member of the Town with no special role.
- Goon - A member of the Mafia with no special role.
- Cop - Target a player each Night; you will be informed whether or not your target is part of the Mafia.
- Doctor - Target a player each Night; your target cannot be killed that Night.
- Jailkeeper - Target a player each Night; your target cannot be killed that Night, but they will be prevented from performing their action.
- Tracker - Target a player each Night; you will be informed whom your target visited, if any, but not what they did.
- Friendly Neighbour - Target a player each Night; your target will be told that you are part of the Town.
- Mason - There are two Masons. They will have a chat that they can use together, even at Night. The Masons can always trust that each other are Town.
- Roleblocker - Target a player each Night; your target will be prevented from performing their action that Night.
- Role Cop - Target a player each Night; you will be informed what your target's role is.
Help
I am willing to answer any hypothetical regarding the mechanics of this game. I will not explicitly identify members' alignment unless that is your role, but I will provide a few nudges on certain subtleties of the game.
The setup of this game will therefore have 6 Town members and 2 Mafia members.
Here is a Vanilla Townie's role PM:
You are a Vanilla Townie.
You have no special abilities. Your power is in your vote and your deduction skills. Use them wisely.
You will win if all the Mafia are eliminated.
You have no special abilities. Your power is in your vote and your deduction skills. Use them wisely.
You will win if all the Mafia are eliminated.
And here is a Mafia Goon's role PM:
You are a Mafia Goon.
You will be given a special chat where you can talk and strategise with your Mafia partner.
Each night, you must decide on a player for the Mafia to kill. You will also designate who will perform that kill.
You have no other special abilities. Your power is in your vote and in your deception abilities. Use them wisely.
You will win if it becomes impossible to eliminate a Mafia member by voting (if the Mafia have the same number of members as the Town).
You will be given a special chat where you can talk and strategise with your Mafia partner.
Each night, you must decide on a player for the Mafia to kill. You will also designate who will perform that kill.
You have no other special abilities. Your power is in your vote and in your deception abilities. Use them wisely.
You will win if it becomes impossible to eliminate a Mafia member by voting (if the Mafia have the same number of members as the Town).
DO NOT POST YET! Role PMs are being sent out NOW.