WWE 2K15

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Kassidy

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It gives you the option of fixing it yourself....what's the beef?

This new edit a superstar will be taking up CaW slots and since we only have 25, that really sucks.


No man, there's every excuse not to do that. There's a big difference between scanning someone's face and slapping it on some easy body that's mostly covered by a jersey than the amount of detail that goes into each superstar on the roster. It's a little bit of a different beast, even if it's under the same umbrella. We're talking a BIG difference in the amount of money they'd be dropping.

EA did it for EA UFC, all current contract fighters are being added for free, think they are up to 10. Guess EA isn't all that bad right now lol
 

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EA already had those supposed stars on the roster and have only released them when they became relevant.
 

Kassidy

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https://wwe.2k.com/index.php/news/single/wwe-2k15-creation-suite-details

Dev Diary:
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WWE 2K15 – Creation Suite Details

Author: Lynell Jinks, Art Director, Visual Concepts



As fans of WWE video games, we understand the Creation Suite is extremely important to gamers and one of our most popular features every year. We want everyone to know we’re fully committed to building a solid foundation and an amazing set of customization tools to satisfy in WWE 2K15 and beyond.



Our goal for the Creation Suite was to attain a higher level of quality across the board. The amount of customization options available in previous years was huge, but in order to improve the franchise now and into the future, we had to scale back in order to focus on quality rather than quantity.

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For WWE 2K15, we were unable to support new versions of Create-an-Arena, Custom Divas, Create-a-Championship and Story Designer. This decision was extremely difficult, but a necessary one, in order to deliver a more focused and polished game. The primary reason we did not announce these changes earlier is due to the team working until the last minute to retain as many features as possible.



Although some features were removed, we added an incredible new tool that will really change WWE 2K15 and the future of in-game customization: the Superstar Studio. This feature is something fans have requested for a long time, and we’re happy to deliver this key innovation in WWE 2K15. We’ve received very positive feedback on Superstar Studio thus far, but it seems like many want to know how the process actually works!



Players don’t have to be experts with design or art programs in order to use this feature. In fact, they can bypass using an image editing program altogether simply by uploading an image directly to the Superstar Studio website. The only reason to bring an image into an image editing program is to add transparency (or as artists call it, an “alpha”) to an image.

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So – how do players download images onto their consoles?

  • First, go to the “Logo Manager” under Community Creations in the WWE 2K15 main menu;
  • You will then be prompted to generate a “Logo Token,” which will show up instantly on screen;
  • You’ll then enter the token on our dedicated webpage on the official WWE 2K website, located at wwe.2k.com/wwe2K15logo;
  • Now, it’s time to upload your images on this page! By entering your Logo Token, you are granted access to upload up to five images at a time;
  • Once the images are uploaded, locate your images under the “GO TO MY LOGOS” option in WWE 2K15 and proceed to download them;
  • Each user is given 20 slots for downloaded images or any images uploaded by the community. The pixel dimensions for the images can be up to 512 x 512, but it doesn’t have to be exact — just as long as it’s under those dimensions, the tool will scale it to fit;
  • Up to eight different images can be used on your Superstar, but those eight images can be used as many times as you want. Once the image is placed, you can position and scale it.
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We will allow players to upload any image to the Superstar Studio, but we ask that they please be on their best behavior! We are required to have systems in the game that allow users to flag inappropriate content. We will review and moderate those reports, so please keep creations and uploads friendly for all gamers.



In previous years, we allowed players to change the color threads on the Superstars, as well as edit the attire on a limited amount of Superstars. For WWE 2K15 on PlayStation 4 and Xbox One, not only will you be able to edit the color threads on the Superstars and Divas, but you will also be able to change their attires! The gear of the Superstars and Divas is constantly changing, and we’ve heard feedback from the fans who want to keep their roster members as up-to-date as possible, which you’ll now be able to do! For example, in WWE 2K15, we have Dean Ambrose and Seth Rollins in their Shield attire. With the features in Superstar Studio, you can very quickly update their gear to match what they are currently wearing by changing their in-ring attire, entrance attire and using the Logo Manager to import their logos for their merchandise. It’s an extremely quick and easy process for all of our fans.



Every attire part is given a value in the form of points, and a Superstar can use up to 128 points or 64 layers worth of attire parts. These points are shared between in-ring and entrance attires. Editing both the in-ring and entrance attires has never been easier thanks to a new user interface that allows players to seamlessly switch between them by pressing the trigger buttons. Being able to see both the in-ring and entrance models on the screen at the same time really expedites the entire process.

CC_Screen_45.jpg


We are fully committed to expanding the creation abilities in future WWE 2K iterations with improved tools, options and support. We will also make improvements to the Superstar Studio by adding more content into various categories (e.g. beards, clothes, hairstyles, etc.). We’re looking forward to hearing back from all our fans about what’s working and what could be improved in WWE 2K15’s Creation Suite.



Thanks for reading! Fan feedback is important to us, so please let us know what you think, especially when WWE 2K15 arrives on PlayStation 4 and Xbox One.
 
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wow, that pretty interesting. Im sure 2k16 will have all these features :p

Im just excited about the my career mode, and may be the sole reason for me getting a next gen.
 

Kassidy

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embargo lifts and the people who got early copies from 2k or from ma and pop shops are uploading lots of gameplay to youtube
 

Kassidy

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lol my career is such a overhyped turd, it is not even funny, hardly any scenes, can only compete in 3 ppvs a year and those will be the only time you get cut scenes, and when you win the wwe title, it skips to year 2030 and you retire.

EA > 2K with franchises taken from thq
 

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I'm guessing you work for EA.
 

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Has anybody that got the Season pass been able to use Paige? Cause I haven't been able to see her yet and she's supposed to be available.
 

Kassidy

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lol you'd be wrong in that guess, I don't work for EA and I actually don't like them very much at all but free fighters, plenty of patches, and devs actually talking on their forums, and actually being able to defend the UFC title in career mode is a lot better than anything 2K has done. Granted it is release week, we'll see how 2K moves on from here, but I don't expect much with how everything has been handled to this point.

paige hasn't been released yet, she isn't a day one download because day one content stopped when 2k took over for thq. only dlc available is sting and hogan if you got DD, preordered, or got the hulk edition.
 

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ah well. I'm good with my Stings.