Let me make this as easy as sin for you, Brutus:
1/2/1 has three things that can happen: No Lynch, SK Lynch, or Town Lynch
If No Lynch happens, one of two things will happen: A scum victory or a draw.
If SK is lynched: a scum victory.
If townie is lynched: a scum victory.
It must be 2/1/1. In which case, a no lynch is best. It forces scum and SK to shoot, hopeful that it's each other. Town can win this by not doing any thing.
Let me do the math further:
2/1/1 - No Lynch has three things that can happen: A town/scum die giving an SK the win, scum/SK die giving town the win, or town/town or town/SK, giving scum the win.
2/1/1 - SK lynch gives scum the win.
2/1/1 - Scum lynch gives SK the win.
2/1/1 - Town lynch gives us the same as a no lynch scenario, but with out the town/town deal.
Ending day in a No Lynch is, yes, our best bet.