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See...that's the kind of shit I'm here forChris said:Also factions lol good luck, ever since those were added in TEW 2020, every new game usually disbands and creates a ton of new factions within the first month for some hidden balancing that I'm not sure the creator has fully tweaked to where he's satisfied with yet, doesn't matter if it's a real world mod or Cverse so I can't even blame modders for this one
Someone told me when Hoss is setting up the settings at the end of this I can have him set mine up to be a stable company and that would prevent this, but I’m not sure if that’s accurate.Also factions lol good luck, ever since those were added in TEW 2020, every new game usually disbands and creates a ton of new factions within the first month for some hidden balancing that I'm not sure the creator has fully tweaked to where he's satisfied with yet, doesn't matter if it's a real world mod or Cverse so I can't even blame modders for this one
Opposite for me. I don’t care what it does as far as matchups go, and who wins, and who loses in the championship and what not but like at least stick to the pairings that I want.See...that's the kind of shit I'm here forCan't wait to see who'll be the first to wish the AI to hell
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I don't think so, but maybe. I think that just means the AI will create factions as they go. If you set it as no stables then all will be disbanded and none will be made. Setting it as a stable company just tells the AI to manage stables from what I understand, it doesn't tell it to not touch premade ones. I'm sure there's some way tho, eventually we probably would want the AI to disband them too, just not quicklySwitchblake said:Someone told me when Hoss is setting up the settings at the end of this I can have him set mine up to be a stable company and that would prevent this, but I’m not sure if that’s accurate.
Well, hopefully it doesn’t fuck with my shit too much then.I don't think so, but maybe. I think that just means the AI will create factions as they go. If you set it as no stables then all will be disbanded and none will be made. Setting it as a stable company just tells the AI to manage stables from what I understand, it doesn't tell it to not touch premade ones. I'm sure there's some way tho, eventually we probably would want the AI to disband them too, just not quickly
it just means units are almost always tags, if they're "permanent" they won't ever break up, if they're not they'll have a chance to. Individuals means they can cycle out of the tag division and do solo stuff too but of they're the same alignment will have each other as alliesLoochblade said:That sounds weird