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The Sims 3 is an upcoming social simulation game for Microsoft Windows. It is the sequel to the highly popular and critically acclaimed The Sims and The Sims 2 video games. The game is due to be released on February 20, 2009.
In the April/May 2008 edition of the Games for Windows: The Official Magazine, there is a 12-page preview of the game. This preview explains that Sim houses and neighborhoods will be entirely in one seamless, continuous map, and states that "What you do outside your home now matters as much as what you do within".
The game will also incorporate further aspects of real life, including several new jobs. Some available careers are politics, criminal, military, science, chef, and entertainment. Each career has a workplace building in the neighborhood, which Sims travel to for their shifts. Sims can also apply for jobs with these buildings. Though Sims are hidden inside buildings during the workday, the player can control their behavior at work to a certain extent. Like previous Sims games, the job yields "opportunities" - tasks that could be finished for a reward. There are also part-time jobs. Sims can also take actions to increase their productivity while not at work, such as bringing work home or working overtime.
The player can now choose their Sims' favorite color, music type, food, etc., an option not available in The Sims 2. Players can personalize much more about their Sim, such as changing body shapes as they could with faces in The Sims 2. Also there are sliders for weight and fitness, although Sims created as overweight can become slim by exercising and Sims created thin may become fat by eating too much and not exercising. Arm and legs are separate so players can create Sims with fat bodies and thin arms. Players can choose specific Asian and African models as well. Clothes are also customizable from Create A Sim. Players can change the color of a certain piece of clothes or use their own patterns.
On March 19, 2008, EA revealed new game play experiences for The Sims 3, one of them being neighborhood exploration. Players will be able to have their Sims wander around the world outside of their homes with no loading screens. This has been deemed a significant improvement from The Sims 2 because you used to only be able to be on your lot unless you got a taxi or other mean of transportation. This also means that the entire game is played in real-time, so Sims that the player is not using will still age and may get married, have children, and/or gain other memories and experience other events. With the absence of loading screens, it is possible to zoom in and out from a complete view of the neighborhood to the inside of a house, a feature not technologically possible in previous The Sims games. Players will be able to interact with every building in a neighborhood; none will simply be there to improve aesthetics. Some buildings will be transparent for the player, while others - especially workplaces - will be "rabbit holes" where Sims are hidden.
I seriously can't wait for this to come out, it's going to be fucking awesome.
Thoughts? :fish2: