OOC The Out of Character Thread

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Nostradamus

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IC title, maybe. The world title will be saved for the PPV. There will be #1 Contender's Matches though (which locks the person that wins in at the top spot of the respective portion of the rankings, but they can be thrown down if they slack off)
 

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IC title, maybe. The world title will be saved for the PPV. There will be #1 Contender's Matches though (which locks the person that wins in at the top spot of the respective portion of the rankings, but they can be thrown down if they slack off)
Tyson wants a title match next week or he quits. No deals


Money making Main Event :cool:
 

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When is the match card getting made? Think that's all your sign ups
 

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Hey folks, had an idea that I thought to share here and get a general feedback on it. So every part of the league so far is building each division. The only one not touched much is the tag team area. I am sure over time it will build with a few teams, but here's the idea. What if later on in the league there was a tag team tournament to crown the champions, but it would be a mixture of teams made up and random members of the roster put together in a team. It could be done via random name selector similar to the feast or fired, but you select one name and then a second one via a random name selector putting then as a team. Maybe seem a odd idea, but it thought I would give the idea and see what everyone thought. So thoughts everyone and @Jet Starr ? :)
 

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Hey folks, had an idea that I thought to share here and get a general feedback on it. So every part of the league so far is building each division. The only one not touched much is the tag team area. I am sure over time it will build with a few teams, but here's the idea. What if later on in the league there was a tag team tournament to crown the champions, but it would be a mixture of teams made up and random members of the roster put together in a team. It could be done via random name selector similar to the feast or fired, but you select one name and then a second one via a random name selector putting then as a team. Maybe seem a odd idea, but it thought I would give the idea and see what everyone thought. So thoughts everyone and @Jet Starr ? :)
This was suggested before, but I'm still not cool with the idea of people being forced into it. I recommend a sign up if that was to happen
 

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Hey folks, had an idea that I thought to share here and get a general feedback on it. So every part of the league so far is building each division. The only one not touched much is the tag team area. I am sure over time it will build with a few teams, but here's the idea. What if later on in the league there was a tag team tournament to crown the champions, but it would be a mixture of teams made up and random members of the roster put together in a team. It could be done via random name selector similar to the feast or fired, but you select one name and then a second one via a random name selector putting then as a team. Maybe seem a odd idea, but it thought I would give the idea and see what everyone thought. So thoughts everyone and @Jet Starr ? :)
I already pitched that exact idea to Jet. he seemed to like it, but he's making some changes to it
 
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Nostradamus

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I will not divulge any information in regards to the Tag-Team Division just yet, however I can assure you that some unexpected things will be happening soon. How soon, I do not know. My advice to you all interested in the Tag-Team Division in any capacity would be to start establishing teams NOW
 

Blizzard Boi

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*Todd McKay walks out onto the entrance ramp to astounding amounts of boos people seem to be getting up and shouting but the sound is muted before anything can be heard. Todd is wearing a shirt with his name on it and has his signature jacket on as well as some denim jeans he slowly walks to the ring basking in the boos*
Todd McKay: Well then... this is a bit awkward isn't it? I mean last week I was beating the crap out of you and that beauty guy but now we're the best of friends. Strange how these things work aint it? I mean you and I tag team partners. No one could've guessed that would happen, not even me in my infinite wisdom. Anyway on with your 'Friendship' exercise
*Todd enters the ring, pats war on the shoulder and places a finger on his chin*
Todd McKay: So you want to know how I feel about Minho and Alvarado. Well... Minho is a new person from where I'm stood but I already have to say that he's just another cocky pr... Whoa glad I stopped there. Anyway you get my drift hombre *Todd points at War and is met with a stone face* but this Alvarado character I'm familiar with, he single handedly made me hate Mexicans, and I mean down to their stupid brittle bones. So there you have it, my opinion on both the gentlemen that we are facing this week. And I know that if we manage to work together we can pull off this "upset" victory against those international idiots.
*Todd McKay puts his hand out for War to shake. War walks away with Todd following behind asking "Did I say something" in an annoying tone. Both men exit to backstage where the conversation continues*


The promo is fine but sorry, that blue colour! Plz change it, it was giving me headache looking at it.
 

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GAMEPLAY
• Improved targeting against Superstars near the apron in multi-man matches
• Fixed an issue with the referee becoming unresponsive or slow to react after the performance of certain moves
• Addressed exploits with multiple moves, including Overhand Hammer Fist and Testicular Claw
• COM Superstars no longer have a tendency to exit the ring when a Superstar is climbing a ladder
• Improved a Superstar’s stopping animation after repeated Irish Whip rebounds
• Adjusted some moves that were not dealing sufficient damage when performed
• Managers can no longer perform grabs when standing at ringside against Superstars in the ring
• Addressed several circumstances in which managers were not triggering the intended ejection penalty
• Managers can no longer break the referee’s count out by entering and exiting the ring while two competitors are outside the ring
• Fixed an issue with Superstars not rebounding off the ropes properly when Irish Whipped during a post-match breakout
• Addressed an issue with large Superstars encountering invisible collision in the crowd area
• Fixed a warping issue that could occur when being grappled while descending a ladder
• Addressed a match rating exploit when using the Randy Orton Stomp or Elbow Drop/Knee Strike Combo signatures
• Fixed an issue in which Ric Flair couldn’t taunt when using an alternate attire in the second attire slot
• The Undertaker’s comeback now properly awards a Signature after being performed by a Custom Superstar
• Addressed several selling animations to appear more natural
• Fixed issues with COM Superstars being unable to reverse certain moves
• Addressed warping and animation syncing issues with various moves

ONLINE
• Fixed an issue with users being unable to kick out of pins when playing as a WWE Superstar using an alternate attire
• Addressed an inconsistency between Prestige points displayed on the post-match screen and the Prestige overlay when viewed in 2K Tonight

MyCAREER
• An existing rivalry will now end when entering the tag team division rankings, preventing rivalries from continuing indefinitely while progressing in the tag team division
• Fixed an issue in which standing springboard attacks couldn’t be used inside the ring in MyCareer matches
• Fixed an issue in which tag team finishers couldn’t be assigned in a user’s Move-set even when the user was part of a tag team
• Addressed an issue in which Superstars recovered too quickly when being struck with a high impact move with low health
• Addressed a stability issue that could occur when completing a rival match with a cutscene

WWE UNIVERSE
• The Tonight’s Show banner now preferences displaying current champions and Superstars participating in upcoming matches for that show
• Champions will no longer lose titles in matches when a challenger wins by way of count out or disqualification
• Addressed an issue in which “Error Roster” could appear as the name for Superstars on the match card
• Money in the Bank matches properly award the Money in the Bank briefcase even after match participants have been edited
• Fixed an issue which a blank Superstar roster image would appear on the match up screen after editing that Superstar’s attire
• Fixed an issue where a Royal Rumble match wouldn’t be booked for the Royal Rumble pay-per-view if the show’s roster included less than 30 Superstars
• Addressed an issue where controller vibration didn’t function when playing in a Royal Rumble match in WWE Universe mode

HIGHLIGHT REEL
• Fixed an issue with the timeline cursor when rewinding recorded footage

VISUAL PRESENTATION
• Fixed a major warping issue with boots for Superstars wearing an alternate attire
• Fixed a warping issue that occurred with Custom Superstars using The Dudley Boyz’s victory motion
• Fixed an issue with LED displays in multi-man matches
• Fixed title animation issues for certain Superstars during the pre-match cutscene of a title match Fixed multiple presentation issues with Sasha Banks’s entrance
• Fixed a visual issue with Asuka’s tassels in her entrance when using an alternate attire
• Post-match replays now trigger in matches that end with a post-match cutscene rather than a standard victory scene
• Christian and Viktor will now possess a championship during entrances if either is a title holder

WWE CREATIONS – SUPERSTAR
• Fixed an issue with logos on Custom Superstars created in earlier patch versions shifting location after installing a more recent patch and attempting to edit the Superstar
• The DEFAULT option under the FACE section now correctly resets all facial customization, including body oil, eyes, and skin color
• A white outline no longer appear around logos after changing the logo color
• Fixed multiple issues related to Menus Screen poses not appearing correctly
• Addressed multiple issues with clothing parts clipping or warping
• Addressed positioning issues for various Custom Superstar parts
• Face Photos will now only apply to a Superstar’s head and not to the chest or back
• Fixed an issue with letter orientation reverting after the user modified it
• Drop shadow and outline settings for a logo now reset if the user switches to another logo
• Improved logo and lettering application for additional shoe parts
• The ability Immovable Object is now automatically removed when lowering a Superstar’s weight to an invalid weight class for the ability
• Fixed an issue with colors on logos applied to arms not copying properly to other attires

WWE CREATIONS – ARENA
• Fixed an issue with the thumbnail for the user’s first created Custom Arena not appearing correctly

WWE CREATIONS – CHAMPIONSHIP
• Fixed several issues with side plates not displaying correctly

WWE CREATIONS – ENTRANCE
• The default volume for generic entrance themes has been increased

WWE CREATIONS – VIDEO
• Fixed an issue where the preview would always show the Raw arena regardless of what arena was selected under the Universe / Career section

WWE COMMUNITY CREATIONS
• Fixed an issue in which deleted attire would still be displayed when a Superstar was uploaded to Community Creations
• Uploading a Show with a Custom Video under Show Load will no longer result in the uploader’s local copy having the Show Load revert to the default Raw video

AUDIO
• The crowd will now properly cheer or boo Superstars according to their alignment in tag team entrances
• Entrance music now plays properly in Diamond Dallas Page’s entrance
• Custom tag teams are now announced correctly in handicap matches
• The crowd will now react to taunts and moves during matches in which a Superstar has two or more managers
• Addressed an issue with the ring announcement in Fatal 4-Way matches
• Addressed a syncing issue between Sheamus’s music and Titantron video
• Fixed various missing impact sounds for various moves

MENU
• Under Options > Game Balancing, “Finisher Strength” has been renamed “Special Moves Strength,” and this option now affects Signature and Finisher damage.
• Custom Arenas now display Custom Shows they are USED IN in the Deletion Utility
• Fixed an issue where certain help info tutorials continued to appear every time a certain area or feature was accessed instead of only the first time
• Renamed the injury option in the Options > Gameplay menu to indicate it only affects “Play / MyCareer” modes. The injury option for Universe can be changed in the Story Options menu in WWE Universe

DOWNLOADABLE CONTENT
• Added support for the “WWE 2K17 New Moves Pack” downloadable content ahead of release.
• Tatanka’s comeback move will now award a signature properly (WWE 2K17 Legends Pack)\
Also stomps now auto reverse after 3(Unconfirmed)
 
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GAMEPLAY
• Improved targeting against Superstars near the apron in multi-man matches
• Fixed an issue with the referee becoming unresponsive or slow to react after the performance of certain moves
• Addressed exploits with multiple moves, including Overhand Hammer Fist and Testicular Claw
• COM Superstars no longer have a tendency to exit the ring when a Superstar is climbing a ladder
• Improved a Superstar’s stopping animation after repeated Irish Whip rebounds
• Adjusted some moves that were not dealing sufficient damage when performed
• Managers can no longer perform grabs when standing at ringside against Superstars in the ring
• Addressed several circumstances in which managers were not triggering the intended ejection penalty
• Managers can no longer break the referee’s count out by entering and exiting the ring while two competitors are outside the ring
• Fixed an issue with Superstars not rebounding off the ropes properly when Irish Whipped during a post-match breakout
• Addressed an issue with large Superstars encountering invisible collision in the crowd area
• Fixed a warping issue that could occur when being grappled while descending a ladder
• Addressed a match rating exploit when using the Randy Orton Stomp or Elbow Drop/Knee Strike Combo signatures
• Fixed an issue in which Ric Flair couldn’t taunt when using an alternate attire in the second attire slot
• The Undertaker’s comeback now properly awards a Signature after being performed by a Custom Superstar
• Addressed several selling animations to appear more natural
• Fixed issues with COM Superstars being unable to reverse certain moves
• Addressed warping and animation syncing issues with various moves

ONLINE
• Fixed an issue with users being unable to kick out of pins when playing as a WWE Superstar using an alternate attire
• Addressed an inconsistency between Prestige points displayed on the post-match screen and the Prestige overlay when viewed in 2K Tonight

MyCAREER
• An existing rivalry will now end when entering the tag team division rankings, preventing rivalries from continuing indefinitely while progressing in the tag team division
• Fixed an issue in which standing springboard attacks couldn’t be used inside the ring in MyCareer matches
• Fixed an issue in which tag team finishers couldn’t be assigned in a user’s Move-set even when the user was part of a tag team
• Addressed an issue in which Superstars recovered too quickly when being struck with a high impact move with low health
• Addressed a stability issue that could occur when completing a rival match with a cutscene

WWE UNIVERSE
• The Tonight’s Show banner now preferences displaying current champions and Superstars participating in upcoming matches for that show
• Champions will no longer lose titles in matches when a challenger wins by way of count out or disqualification
• Addressed an issue in which “Error Roster” could appear as the name for Superstars on the match card
• Money in the Bank matches properly award the Money in the Bank briefcase even after match participants have been edited
• Fixed an issue which a blank Superstar roster image would appear on the match up screen after editing that Superstar’s attire
• Fixed an issue where a Royal Rumble match wouldn’t be booked for the Royal Rumble pay-per-view if the show’s roster included less than 30 Superstars
• Addressed an issue where controller vibration didn’t function when playing in a Royal Rumble match in WWE Universe mode

HIGHLIGHT REEL
• Fixed an issue with the timeline cursor when rewinding recorded footage

VISUAL PRESENTATION
• Fixed a major warping issue with boots for Superstars wearing an alternate attire
• Fixed a warping issue that occurred with Custom Superstars using The Dudley Boyz’s victory motion
• Fixed an issue with LED displays in multi-man matches
• Fixed title animation issues for certain Superstars during the pre-match cutscene of a title match Fixed multiple presentation issues with Sasha Banks’s entrance
• Fixed a visual issue with Asuka’s tassels in her entrance when using an alternate attire
• Post-match replays now trigger in matches that end with a post-match cutscene rather than a standard victory scene
• Christian and Viktor will now possess a championship during entrances if either is a title holder

WWE CREATIONS – SUPERSTAR
• Fixed an issue with logos on Custom Superstars created in earlier patch versions shifting location after installing a more recent patch and attempting to edit the Superstar
• The DEFAULT option under the FACE section now correctly resets all facial customization, including body oil, eyes, and skin color
• A white outline no longer appear around logos after changing the logo color
• Fixed multiple issues related to Menus Screen poses not appearing correctly
• Addressed multiple issues with clothing parts clipping or warping
• Addressed positioning issues for various Custom Superstar parts
• Face Photos will now only apply to a Superstar’s head and not to the chest or back
• Fixed an issue with letter orientation reverting after the user modified it
• Drop shadow and outline settings for a logo now reset if the user switches to another logo
• Improved logo and lettering application for additional shoe parts
• The ability Immovable Object is now automatically removed when lowering a Superstar’s weight to an invalid weight class for the ability
• Fixed an issue with colors on logos applied to arms not copying properly to other attires

WWE CREATIONS – ARENA
• Fixed an issue with the thumbnail for the user’s first created Custom Arena not appearing correctly

WWE CREATIONS – CHAMPIONSHIP
• Fixed several issues with side plates not displaying correctly

WWE CREATIONS – ENTRANCE
• The default volume for generic entrance themes has been increased

WWE CREATIONS – VIDEO
• Fixed an issue where the preview would always show the Raw arena regardless of what arena was selected under the Universe / Career section

WWE COMMUNITY CREATIONS
• Fixed an issue in which deleted attire would still be displayed when a Superstar was uploaded to Community Creations
• Uploading a Show with a Custom Video under Show Load will no longer result in the uploader’s local copy having the Show Load revert to the default Raw video

AUDIO
• The crowd will now properly cheer or boo Superstars according to their alignment in tag team entrances
• Entrance music now plays properly in Diamond Dallas Page’s entrance
• Custom tag teams are now announced correctly in handicap matches
• The crowd will now react to taunts and moves during matches in which a Superstar has two or more managers
• Addressed an issue with the ring announcement in Fatal 4-Way matches
• Addressed a syncing issue between Sheamus’s music and Titantron video
• Fixed various missing impact sounds for various moves

MENU
• Under Options > Game Balancing, “Finisher Strength” has been renamed “Special Moves Strength,” and this option now affects Signature and Finisher damage.
• Custom Arenas now display Custom Shows they are USED IN in the Deletion Utility
• Fixed an issue where certain help info tutorials continued to appear every time a certain area or feature was accessed instead of only the first time
• Renamed the injury option in the Options > Gameplay menu to indicate it only affects “Play / MyCareer” modes. The injury option for Universe can be changed in the Story Options menu in WWE Universe

DOWNLOADABLE CONTENT
• Added support for the “WWE 2K17 New Moves Pack” downloadable content ahead of release.
• Tatanka’s comeback move will now award a signature properly (WWE 2K17 Legends Pack)\
Also stomps now auto reverse after 3(Unconfirmed)
Nice! Good to see that the new moves pack is coming next month!! Hyped for all those Indy moves!
 
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