So I started a new project, but something a little different this time. Building a series of settlements for multiplayer and probably setting it in Adventure Mode for more fun. This is what I have on my map, which goes by Caesarianus.
Fort Avestus
Our starting location and world spawn, this sea fortress is lacking in the major food supply but serves as an incredible central hub-settlement for trade with villagers. There are no farmers in this fort since it's meant to be something of a military outpost, but it does have other tradesmen that are experienced enough to give some very good items in the early game when returned after exploring a few other locations. The fort also starts off with some boats for players to take if they wish, and travel the seas across the world of Caesarianus.
Teutoburg Village
This small island village is not the most expansive, nor is it really the roomiest, but it is probably the first agricultural hub that the player will come across, and farmers will happily trade items for emeralds and food. It is not very far from a few other locations (including Fort Avestus), and the player can still use its services. There is also a flophouse available to the player if they need a spot to sleep for the night rather than braving it out in the dangerous wilderness.
De Concordia Inn
The De Concordia Inn sits on the site of the former frigate De Concordia, of which pirates used to sail these waters. Now it serves as a monument of times past, with the inn serving as a rest stop for weary travelers. It is not far at all in fact to Teutoburg Village and can be seen from across the water to the Southeast. A little further South/Southeast are two development projects of mine for the future:
Caesaria Homestead (In Development)
Going to be built next to a great crater/cave, the Caesaria Homestead is going to be the first of many potential player homes. Players can choose to make it a permanent settlement if they so wish, with an excellent location between a large amount of ore and resources below, and trees from which to expand on their property.
Qualcom Town (In Development)
Not much to say here, other than a big lake and plenty of space across a forest should make this beach-like town thrive. There will likely be plenty of villagers here to trade with between Teutoburg Village, De Concordia Inn, and the soon-to-be Caesaria Homestead.