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Nuclear fallout would only INCREASE the toxicity brutus this is no solution at allCan we please nuke the section, it’s too toxic
yeah I’m happy for hosts to experiment as they see fit (as long as the balance of the game itself is ok obviously) which is why I was fine with the sack race too. I do think some people would appreciate no night posting. In terms of the posting limit, I’m not against it or anything but it would have to be up to the host to keep on top of this and warn players when they’re getting close. I don’t think it’s really fair to keep it up to the player to track their own posting. Easy enough to do though, the host can just copy and paste everyone’s post count at the start of the phase, and then publish it upon phase start so that if the players want to keep track of their own posts, they can. Then maybe the host gives them a warning once/if they go over 40 postsInterest check:
A smaller Mafia game between 13-15 players that has no night posting aside from Mafia in their QT and a max posting limit for each player during day (I'm thinking 50)
Why I think this would be good:
It would make Mafia feel like less of a commitment and people couldn't flood the thread with too many posts (like myself) making it harder for others to catch-up. No night posting means people can chill out during the entire phase. A smaller playercount also means games would be ran and filled much faster.
Interested to hear any thoughts, I know @Poyser liked the idea of no night chat. I'd be down to co-design a smaller set-up with these mechanics with somebody to run after my Line of Duty game or before then, I don't mind. As an experiment. I doubt it'd be hard to design such a set-up and I could easily think of a theme.
yeah I’m happy for hosts to experiment as they see fit (as long as the balance of the game itself is ok obviously) which is why I was fine with the sack race too. I do think some people would appreciate no night posting. In terms of the posting limit, I’m not against it or anything but it would have to be up to the host to keep on top of this and warn players when they’re getting close. I don’t think it’s really fair to keep it up to the player to track their own posting. Easy enough to do though, the host can just copy and paste everyone’s post count at the start of the phase, and then publish it upon phase start so that if the players want to keep track of their own posts, they can. Then maybe the host gives them a warning once/if they go over 40 posts
Yeah experimenting with things like this are cool as long as the host doesn't take any post-game feedback personally.
Yeah that’s a good point. You could maybe make sure days go the full 24 hours, and if a hammer is reached beforehand then have the rest of the time as a twilight or something where people can still talk up until the end of the phase time. Not sure what to do about flips, but I guess you probably wouldn’t post it til the endPost limits could work, I think for the majority of players it wouldn't even affect them. This would just make it so the more active players have to combine their thoughts into fewer posts, which is fine.
My issue with No Night Posting is it could lock some players out of posting based on their timezone, especially later in the game when day phases resolve more quickly while most players (EST and UK times) are around. For players in PST such as myself and Magic, and those in Aussieland, I could see this being an annoyance.
50 is too small because some people, even with less activity, would not get to 50. 100 is more reasonable to ensure the game is still active.
Post limits could work, I think for the majority of players it wouldn't even affect them. This would just make it so the more active players have to combine their thoughts into fewer posts, which is fine.
My issue with No Night Posting is it could lock some players out of posting based on their timezone, especially later in the game when day phases resolve more quickly while most players (EST and UK times) are around. For players in PST such as myself and Magic, and those in Aussieland, I could see this being an annoyance.
Are you talking about overall post count throughout the entire game, Magic?
I said 50 because I was thinking per day phase. For example TP racking up over 100 posts in the first day phase, although I know that's a rare case
Fair point on the timezones.
With the post limits, it might be okay to still have night chat but just optional as people aren't going to post a ton during night in that case. Although I do like Poyser's suggestion on a 'twilight' before Night officially begins. It just might be annoying for people to wait so long for flips. I know I get antsy when someone has been hammered.