Certain Affinity developing Halo 4's Forge mode

  • Welcome to "The New" Wrestling Smarks Forum!

    I see that you are not currently registered on our forum. It only takes a second, and you can even login with your Facebook! If you would like to register now, pease click here: Register

    Once registered please introduce yourself in our introduction thread which can be found here: Introduction Board


Heisenberg

Well-Known Member
Joined
Dec 5, 2011
Messages
10,876
Reaction score
86
Points
48
Location
Australia
Favorite Wrestler
danielbryan
Favorite Wrestler
brocklesnar
Favorite Wrestler
antoniocesaro
Favorite Wrestler
romanreigns
Favorite Wrestler
princedevitt
Favorite Wrestler
sethrollins
befb68c66a.jpg


Halo 4's iteration of the Forge map editor is currently under development at Certain Affinity, the development studio responsible for Age of Booty, Crimson Alliance and Halo: Combat Evolved Anniversary's multiplayer. The announcement was made during a presentation at Rooster Teeth's second annual RTX event in Austin, TX.

While a wide breadth of changes and additions have been made to the Forge editor, most interesting are the "Player Trait Zones," which allow map builders to modify the characteristics of any players that enter the effected area, changing the height of their jumps, the speed at which they run, etc. It's even possible to reverse the gravity in a given area by using "Grav Volume" field.

Enhancements have also been made to the objects that can be placed by users: Elements can now be locked in place, magnetized and more efficiently duplicated. The editor's lighting system has also been overhauled; objects placed now cast and receive shadows normally. Finally, a map editor capable of bringing our upside-down film noir Halo dreams to life.

[video=youtube;BBknP6Pt_zQ]http://www.youtube.com/watch?v=BBknP6Pt_zQ&feature=player_embedded[/video]

Source: Certain Affinity developing Halo 4's Forge mode, includes gravity augmentation [Update: now with video] | Joystiq

The forge in the game looks really good, I always had fun using it on Halo 3 maps but I doubt it's gonna be as good/or classic as it was then. But still will be fun. And there looks like a lot of improvement in the mode too.