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  1. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    banez was being suicidal and saying town should restrict its lynches to him or brutus. chris looks very good off of brutus' flip from what I've read through
  2. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    did a search for every mention of brutus in this game so unless the search function has utterly failed me then the main things of interest I found was this: rugrat never mentioned brutus until 2 hours ago. not once, all game. everyone else had mentions of him and from much further back. xenus...
  3. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    clearing is strong but yeah that's my poe right now
  4. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    1. XENUS #1 3. Rugrat 11. Skybox 13. Lethal 14. Magic 15. Alco 16. Laughable Chimpy remaining mafia are in here imo, likely 4-5 mafia left so if you think anyone on this list should be cleared let me know! main thing to look for imo is people who either no-sold or only weakly mentioned the...
  5. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    Brutus's Odo read was self-contradictory and the main thing that stood out to me I think all of his town reads are actually town though
  6. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    the magic thing is weird. I'm not concluding either way gonna go ahead and say there's not a double voter traitor. that's kind of ridiculous. either balance the game around mafia having a double voter or don't but having it be a detached double voter they can accidentally kill seems swingy as hell
  7. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    just had to be banez huh
  8. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    @Tweetrich Engels
  9. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    I'm confirmed town because both times I've been mafia with a traitor in the group, I've gotten them killed
  10. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    the magic post puzzles me. I'm not sure what kind of answer he expected about chimp?
  11. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    shoot sky
  12. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    I'm just gonna pretend there isn't a traitor and hope they die through various other means before it matters
  13. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    yeah but they still count against the majority and we can't rule people out as mafia based on their interactions with dead mafia not a big fan of the traitor role tbh
  14. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    oof there's a mafia out there who doesn't know who their teammates are that complicates things
  15. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    well that confirms tweet and big man for me so that's good, also resolves any lingering doubts about jeff my big worry was that brutus would flip town and banez would become the default wagon for a lot of people tomorrow, which would be unfortunate because banez seems very likely town to me on play
  16. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    all right be back in like 3 hours gotta bunker down on a task I have to do before I go off the clock hopefully magic catches up more by then and we have stuff to talk about
  17. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    I will say that I'm perceiving a lot of caution around me coming from Xenus and that feels very 2018 lol
  18. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    it's also possible that if skybox is scum she was actually following Big Man on Jeff and not me and that's why that felt so unnatural to me, idk just a somewhat random thought
  19. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    unvote vote Big Man not offering much tbh, didn't seem to have much to say about his jeff wagon once it fizzled out and has only offered some NAI insights and focused on Brutus since then hoping he shows up again and convinces me he's town!
  20. CraigPelton

    WS Mafia: Reloaded - GAME THREAD

    imo OMB should've been allowed to rep in before a dead player not sure it changes the probability of a modkill all that much but that's irrelevant