Scramble for BRAZIL (Concept & Sign Up)

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Roadster

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Background:
It's August 31st, 2016. Dilma Rousseff has just been impeached and with the peaceful accession of power of Michel Temer put on hold as multiple warring factions rush to fill the sudden power vacuum. Michel Temer is sent into exile as the rebel factions push him out of Brasilia and to Lisbon, Portugal. They systematically dismantle all governmental positions and purge those who remain loyal to the former Brazilian republic. Now it's September 18th, 2016 and these warring factions have officially declared war on each-other, after 19 days of cooperation in a group effort to destroy the remaining "toxic" Brazilian government. Most of the population does not know who these warring factions, vying for their future, are, what they represent, their plans, where they come from. Who are they? It's up to us to find out.

How It Works
:
- The idea of the game is a text and turn-based military and conquest game with a twist of having the freedom to choose your own faction, their beliefs, funds, and plan a way to victory.
- Each faction receives a pre-set number of troops, and money
- Depending on your Home State, you receive total governing power over that state.
- You may attain more troops, and money
- Each faction has an array of Special Units and Great Generals to choose from. They are attained with money.
- You may spend money to promote a UNIT adding an EXPERIENCE boost.
- You may also spend money to upgrade a UNIT adding a POWER boost.
- After 5 successful battles, you have the option to promote that UNIT to become a Great General.
- All un-claimed states will be spread out amongst the members who've joined.

Presets:
- $5,000,000
- 25 UNITS (1250) of Infantry
- 25 UNITS (1250) of Artillery
- 1 UNIT (50) of Warplanes
- 1 UNIT is the same 50 actual troops of the same caliber (i.e 25 UNITS = 1250)

How Battles Work:
- Battles work off of 3 points of observation. Quantity, Experience and Power.
- Battles are judged (by me) on a 1-3 point scale (.5 scale also in-play)
- Battles are Best 2 out of 3.
- Quantity is the amount of soldiers or troops you send into battle.
- Experience is an accumulative trait depending on how many battles your UNIT has fought, won, survived and if you have a Great General.
- Power is dependent on how many times you've upgraded a unit, the number of troops and if you have a Great General and/or a Special Unit present during a battle.
- Response time for your army to respond to a surprise attack is 1 turn.
- To win a battle you must successfully win 3 turns.
- You may call in back-up or bring in more troops within those 3 turns. They are moved to the point of battle by the next turn. They are automatically added to the following Rounds scoring.
- If you win a battle you automatically win $1,000,000 while also winning $25,000 for 5 turns.

How Do You Conquer States:
- You must win 5 battles within the same state to completely conquer the state and defeat the faction who governs it.
- When you conquer a state, you automatically gain double your number of troops and $5,000,000.
- The state is automatically absorbed into your government.

What is Your Government and What Can You Do:
- Your GOVERNMENT is your faction, the states it owns and the laws/ideologies you wish to employ into law, within your lands.
- You can sign laws that fit your ideology within your states. There are no restrictions on what you can and can't do.
- You automatically get $50,000 per turn from resources you sell, you can make more by passing laws that raise prices but if your prices get too high they will take more than 1 turn to be added to your funds.
- You may sign treaties, unions, partnerships and other deals within other states and factions.
- You can do whatever you wish with other states and factions, you can make unions, partnerships, loan money, tribute money and troops and basically anything else you wish.
- You can buy-out states and/or factions to unite under a single faction.
- You don't even have to go to war, you can try to spread your faction through diplomatic policies

How Do You Win:
- You win when you unite 20 of the 26 States

Sign Up Template:
Your character (Leader of Faction) Name -
Faction Name -
Faction Color -
Home State (Map Below) -
Brief Mission Statement (What the faction believes in and their political ideology) -
Brazil_states_named.png


 

Roadster

Well-Known Member
Joined
Jan 7, 2014
Messages
44,470
Reaction score
4,214
Points
118
Favorite Wrestler
uUsHwHt
Favorite Wrestler
CVWSrPC
Favorite Wrestler
samoajoe
Favorite Wrestler
ajstyles2
Favorite Wrestler
undertaker
Favorite Wrestler
L1l4tIp
Your character (Leader of Faction) Name - Lucas Gonçalves
Faction Name - Partido do Orgulho Nacional (Party of National Pride)
Faction Color - Brown
Home State (Map Below) - Acre
Brief Mission Statement (What the faction believes in and their political ideology) - A hardline Brazilian authoritarian, nationalistic, and conservative party that wishes to re-install conservative economic and social policies while also eliminating waste and corruption from the federal government. They also support a Pan-Portuguese linguistic policy, hoping to disenfranchise and remove the Spanish speaking minorities in the south and west.