Seems like a lock to be my game of the year. Last time around I really only ever created one level (which was very difficult and unfairly mean [it was a water level with four distinct difficult paths you could take . . . three of which lead to dead ends]) and spent most of my time playing created levels, this time I really want to delve more into the game creation aspects, really make the kind of levels I'd like to play (which would still likely be pretty difficult, but not unfair). It's almost here. Really hope my amazon pre-order comes with the stylus too.