Halo 4 – Armor Abilities, Tactical Packages and Support Upgrades Detailed

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Learn more about the armor abilities, tactical packages and support upgrades available in the multiplayer modes of Halo 4.

Halo multiplayer is back in full force this November 6th with Halo 4. If you haven’t yet, make sure to check out some of the latest footage from Halo 4′s War Games and Spartan Ops game modes.

Below, we’ve got a list of all the armor abilities you’ll be able to get your hands on in Halo 4′s multiplayer. Players can also be on the lookout for various tactical packages and support upgrades to give them an MP edge which are also detailed below as seen of Halo 4′s official website. Check them out and let us know which armor ability you are most looking forward to in the comments!

War Games and Spartan Ops game modes.

Below, we’ve got a list of all the armor abilities you’ll be able to get your hands on in Halo 4′s multiplayer. Players can also be on the lookout for various tactical packages and support upgrades to give them an MP edge which are also detailed below as seen of Halo 4′s official website. Check them out and let us know which armor ability you are most looking forward to in the comments!

Armor Abilities

Thruster Pack

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Designation: M805X Forward Acceleration System/Fulcrum Mitigating

Manufacturer: Lethbridge Industrial

  • The thruster pack will allow players to quickly move across the map, making them a harder target to hit and giving them an edge in mobility.


Hardlight Shield

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Designation: Z-90 Photonic Coalescence Emitter/Aegis

Manufacturer: Unknown/Forerunner Origin

  • This full-size aegis-class, anti-personnel defensive shield will fuse particles of light into a rigid, dissipative barrier to protect players from incoming fire.


Promethean Vision

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Designation: Z-5080 Short-Range Spectrum Augmenter/Vision

Manufacturer: Unknown/Forerunner Origin

  • This short-range full-spectrum enhancement armor ability will allow players to detect shapes and movement through solid barriers.


Hologram

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Designation: T-27 Responsive Holographic Form Emulator

Manufacturer: Materials Group

  • This decoy generates a realistic holographic copy of the player, deceiving others and giving you the jump on the enemy.



Tactical Packages

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Shield Package

  • Reinforce personal energy-shield emitters. Players equipping this package will notice a much quicker shield recharge rate.


Firepower Package

  • Override regulated loadout limitations. This package will grant players the ability to carry two primary weapons.



Support Upgrades

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Ammo Upgrade

  • Override default Mjolnir safety and capacity protocols and exceed the suggested ammunition loads. Player will be supplied with extra ammunition.


Sensor Upgrade

  • This upgrade will increase the range and sensitivity of the motion sensor, granting players a better sense of enemy locations.


Awareness Upgrade

  • Increase awareness by adjusting the armor system’s HUD-distributed display mechanics. Here, the default motion sensor will be integrated into all scoped weapon smart-links.


Armor Customization

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  • Player will be able to customize their Spartan IV armor in a number of ways. Some armor sets can only be acquired by earning in-game Commendations, Challenges or other Waypoint goals.


Ordinance Drop

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  • Ordinance will be dropped on to the field during multiplayer matches in the form of weapons or power-ups which will then be marked on the HUD for all nearby personnel to see. Players will also be able to call in their own personal ordinance in some War Games matches.



Looks/sounds pretty sweet and Halo 4 should be good but won't beat my fav Halo 3. I love the new graphics engineer.