2.
Haunted House
(1982)
Our next entry comes to us from the titans of early console gaming itself: Atari Inc. Haunted House was developed by James Andreason in late 1981 and released in February of 1982 and became a smash hit seemingly overnight. While a somewhat simplistic game, it was among the earliest console games to truly utilize a "creepy" atmosphere for the sake of gameplay. The story is still simple: you, the player, have entered the Graves Manor in search of the urn of the Graves, but have now found yourselves locked in. With little time, it is up to the player to escape with the urn while avoiding the terrifying bats and spiders that roam the place, while also keeping away from the ghost of Mr. Graves himself.
Haunted House paved the way for console horror with its simplicity in execution. With a sliding difficulty scale for the player, the game allows for different versions of itself; on higher difficulties, if a player lights up a match, they will be able to see the walls of the house (which otherwise would go invisible). The matches themselves are limited time usage, and there are only so many that come with you. This idea of strategic use of certain items has led to some theorization that Atari's Haunted House paved the way for survival horror. I personally believe that this is somewhat true for the genre, as Haunted House's gameplay was much akin to later games that became known as Survival Horror. As it were, this would be what is known as "Proto-Survival Horror", or perhaps in the early 80s, this would moreover be a "Horror-Adventure Game".
Its importance, however, definitely stems from what it ended up meaning on the grander scale. Though not nearly as influential as say Mystery House, from which all horror games are originated, Haunted House's gameplay mechanics became far more commonplace as the 90s hit, with true Survival Horror games utilizing and expounding upon the ideas that were first brought up in this simple little 1982 Atari game. It is for that reason that Haunted House is included in our countdown.