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  1. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    Odo is there something fishy with your role? Or has Barry made an error?
  2. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    All good, i'm just buzzing that i'm playing live
  3. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    Yup. Like Chewbacca on Endor, it just doesn't make sense Hi @Alco
  4. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    :slip: We need a ninja smilie
  5. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    Jeff expecting big things but not interacting :mj
  6. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    If only Juice was still around to give us each users login details for those times, we'd be sweet
  7. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    I don't want to head down the path but are indy executioners a thing? Chris and I had a janitor perk in Revenge
  8. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    That Junk vote looks shit ngl. Plenty of content to play with and the best she has is "that entrance felt odd?"
  9. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    All within 3 minutes. @Jeff Valley Driver seems I may have gone off too early. Something Leesh can relate to :side:
  10. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    So the Blaine point remains active. That said, it could be good WIFOM to leave him open for a mislynch down the road. going to suss the timing here
  11. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    I like how you're explaining yourself. I too am being thorough. :slip: I misread the flip order. Daykill, thus lowering half majority, enforcing the execution. I've follow you now (maybe?).
  12. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    I'll also entertain the idea that it's just coincidence and Jeff isn't the type of player to fall into a Lethalism and fuck himself up over one fixation. It just looks dirty. Also, the execute & daykill could be a scum countermeasure to Jeff's day extender and no-night kills I'm exploring all...
  13. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    My last few posts in regards to his executioner suspicion, the unvote when it hit 5. Self-protection over town interest etc
  14. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    Very generous presumption, no? Seems to me at least that you're trying to explain off why target a wasn't executed, despite being in range, yet Juice was. I suppose a future mislynch could be the motive
  15. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    Thanks for clearing that up. I'm very unsettled by him being given easy passes due to WIFOM-ish bullshit. Last game he shat on about being unable to access a QT. Now he's shitting on about being away as if we need an alibi. His thoughts seem forced too. Idk.
  16. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    @Jeff Valley Driver the only thing that is saving you, in my eyes, is your role and the perks that it has provided town with as your play has been very awkward and opportunistic, whilst providing yourself with a huge shield to stand behind. I'm hoping to avert my way beyond this suspicion...
  17. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    He had claimed pre-5 votes, so any sensible scum team would've taken out protection the first chance they got. This seems like a convoluted way of distancing why you didn't put him down.
  18. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    It's entirely plausible that a team could have acted on his behalf though, no? "Believing" him is overtly generous and doesn't sit right with me
  19. Lethal

    Clock Tower Mafia II: Don't Cry Jennifer Game Thread

    Smells like ducking the thread here