TEW/EWR Discussion Thread

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Bobby Barrows

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So been thinking, is the Small-Medium size change the hardest jump in the whole game? I feel like transitioning to medium size is extremely difficult unless you have a big surplus of funds to eat the inevitable revenue hit from rising costs.

Its made worse by production penalties and the cost of just getting on a broadcaster. Not to mention, your workers either get scalped by bigger companies, or demand way more just to stay on a written contract.

Or is the Medium-Big jump worse?
 

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So been thinking, is the Small-Medium size change the hardest jump in the whole game? I feel like transitioning to medium size is extremely difficult unless you have a big surplus of funds to eat the inevitable revenue hit from rising costs.

Its made worse by production penalties and the cost of just getting on a broadcaster. Not to mention, your workers either get scalped by bigger companies, or demand way more just to stay on a written contract.

Or is the Medium-Big jump worse?

Medium-big can be hard to maintain bc of pop requirements just being high

But small-medium is ridiculous unless you have lots of funds saved up. Not just production penalties, but depending on your product you'll be required to have more hot storylines and that can be impossible to keep on top of if you don't have enough over people before growth, so then you get knocked right back down to small bc your first medium shows take the penalties in the rating
 
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Bobby Barrows

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Medium-big can be hard to maintain bc of pop requirements just being high

But small-medium is ridiculous unless you have lots of funds saved up. Not just production penalties, but depending on your product you'll be required to have more hot storylines and that can be impossible to keep on top of if you don't have enough over people before growth, so then you get knocked right back down to small bc your first medium shows take the penalties in the rating
Yeah like the tiny-small jump is arguably the easiest in the game because you can just hire people from other companies still and you can have as big a roster as you want.
 

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Yeah like the tiny-small jump is arguably the easiest in the game because you can just hire people from other companies still and you can have as big a roster as you want.

This one only hurt me on one save bc of the storyline penalties I'd mentioned too but I was running RIPW, SWF's developmental, so my talent pool was never going to be very over. I just had to cap my size at tiny for that one
 
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Bobby Barrows

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This one only hurt me on one save bc of the storyline penalties I'd mentioned too but I was running RIPW, SWF's developmental, so my talent pool was never going to be very over. I just had to cap my size at tiny for that one
Yeah if you're a developmental territory, you're always gonna be fucked unless you're a child company.
 

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Yeah if you're a developmental territory, you're always gonna be fucked unless you're a child company.

It is set as child from what I remember, I had no money issues at all even though they were taking a loss for developmental, it was very minor with their overall profits. I just struggled keeping popular wrestlers on the roster lol I could have signed more outside ones in my own but it didn't feel realistic
 
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Gonna post random TEW updates here

Plum Mariko suffered a concussion (as always) and will be out until 1994, gonna have to transition her to a non-wrestling role so she doesn't literally die in the ring in this world